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Summoning Contract Creation

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Summoning Contract Creation Empty Summoning Contract Creation

Post by Admin Mon Feb 06, 2023 7:30 am



Why Create a Custom Contract?
A Custom Contract allows the user with the Kuchiyose Specialization to create a 'Family' of contracts under a single banner. If one were to create the Toad Contract, all contracts would be toad/frog/etc. The creator of the Contract may expand the Contract or even teach the Contract to someone else. Contracts are also required if the user wishes to enter Sage Mode.

Restrictions on Custom Contracts
First off, the user is required to have the Kuchiyose Specialization to create a Contract. Someone with Kuchiyose is capable of creating up to 2 Custom Contracts. Each summon within the Contract must follow the same theme. There will be no "Robot" Contracts.

Teaching others your Contract


Jutsu Creation Template
Code:
[b]Name[/b]:
[b]Specialization[/b]:
[b]Jutsu Type[/b]:
[b]Rank[/b]:

[b]Chakra Cost[/b]:
[b]Maintain Cost[/b]:

[b]Range[/b]:
[b]Speed[/b] (Letters Only)
[b]Element[/b]:
[b]Damage[/b]:

[b]Requirements[/b]:
[b]Availability[/b]:
[b]Parent Technique[/b]:
[b]Handseals Required[/b]:

[b]Jutsu Action[/b]:
[b]Jutsu Effect[/b]:
[b]Jutsu Weakness[/b]:
Template Preview:
Template Explanation
Spoiler:
Jutsu Types
Here is a list of standard Jutsu Types:
:: Offensive: This is meant to deal damage to the target.
:: Defensive: This is meant to mitigate or stop damage to a target (or self)
:: Healing: This is a Medical Ninja exclusive. This allows the user to heal instead of deal damage. Damage will be replaced by Healing.
:: Seal: This is a Fuuinjutsu exclusive. The user may perform a seal upon their target.
:: Summon: If the user has a Contract and Summons, they are capable of summoning a creature from that Contract.
:: Buff: This is a generic Buff to either self or a target.
:: Debuff: This is a generic Debuff to either self or a target.  
:: Weapon Enchantment: These are for enchanting a user's or target's weapon. If performed out of combat, this will be permanent and will follow the Enchantment Rules for crafting. If performed in combat, this will only last for the amount of charges of the enchantment.
:: Armor Enchantment: This will only apply to a user's or target's armor. If performed out of combat, this will be permanent and will follow the Enchantment Rules for crafting. If performed in combat, this will only last for the amount of charges of the enchantment.
:: Bind: This will bind a target
Some jutsu may have multiple Jutsu Types. If there are any more you can think of, let us know!

Chakra Costs/Maintain Costs
Every technique has a chakra cost and every technique has a Maintain Cost. Chakra Cost will be paid up-front upon using and Maintain Costs will be paid at the start of the next round.
:: Chakra Cost: D: 1 Chakra Cost -- 0.5 Chakra Maintain Cost.
:: Chakra Cost: C: 2 Chakra Cost -- 1 Chakra Maintain Cost
:: Chakra Cost: B: 3 Chakra Cost -- 1.5 Chakra Maintain Cost
:: Chakra Cost: A: 4 Chakra Cost -- 2 Chakra Maintain Cost
:: Chakra Cost: S: 5 Chakra Cost -- 2.5 Chakra Maintain Cost

Jutsu Range
Spoiler:

Admin
Admin
Admin

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Join date : 2023-01-21

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